3D point-and-click adventure - Grim Fandango, Escape from Monkey Island, The Longest Journey.2D point-and-click adventure - Monkey Island, Maniac Mansion, Sam & Max, Blade Runner, Simon the Sorcerer, Broken Sword, King's Quest, The Neverhood, Indiana Jones, and many more from companies such as LucasArts, Sierra, Adventure Soft, Humongous Entertainment, Revolution, etc.For a more complete list, check out their compatibility page. Here are just a few examples of the games it can run. ScummVM supports over 250 games from many publishers and developers. On October 9, 2020, in a similar precedent to MAME and its fork MESS, the ScummVM Team merged the sister project ResidualVM into the ScummVM repository. Disney even republished Maniac Mansion on Steam using an outdated version of ScummVM. Support for many games in ScummVM has even been contributed by official developers. Multiple versions of the same game are often supported, such as PC and console ports. Unlike a full-fledged system emulator, ScummVM only uses the resources it needs to run the games, like the original SCUMM (though the codebase does have emulators for hardware like sound cards), making the system requirements very modest and forgiving. ScummVM is similar the simplicity of the engine makes it portable to a wide variety of platforms. But LucasArts also used it for manipulating graphics and sound, as doing so alleviated the burden of having to redevelop Maniac Mansion from scratch, and save time on getting subsequent ports to market. The technique of using a virtual machine for game development is not new, as it was previously used for text adventure games in the form of the Z-machine. SCUMM is notable for its portability, having originally been designed for the Commodore 64, and then later ported to the Apple II and IBM PC. ScummVM was originally a reverse engineered reimplementation of SCUMM, the game engine used in the adventure game Maniac Mansion, and it released on October 8, 2001. ScummVM is an open-source collection of game engine recreations and source ports based around various adventure games and RPGs from the late 80s and 90s, and supports over 280 games (over 1800 if you count text adventures), making it the biggest project of its kind. Get you pointed in the right direction.Ludvig Strigeus (ludde), Vincent "yaz0r" Hamm, ScummVM TeamĮugene Sandulenko (sev), Arnaud Boutonné (Strangerke), ScummVM Team There's something called PearPC, that'll probably work. That combined with a copy of the old Mac OS should get you started. There might be an open source PowerPC emulator somewhere. This wasn't always the case, when they transitioned to OSX, you could still run OS Classic programs, and when they switched to x86, you could still run OSX PowerPC programs, but anything earlier was unplayable. If you have the old Mac version, I'm afraid short of finding a PowerPC emulator somewhere, you're SOL, since Apple has done like the console gaming industry, and effectively razed their entire back catalog by obliterating backwards compatibility. If you're looking at running an old copy of Myst on a modern PC, I'd recommend DosBox or something, assuming you have the Dos version. The old LucasArts games did, but Myst did not. Just because it's an adventure game, does not mean it uses SCUMM. Since when did Myst run on SCUMM? I think you're conflating things.
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